Apple Vision Pro Spacial Computing

Industry

AR Design
UI/UX Design

Client

University Of Kansas

Programs

After Effects
Figma

Date

2025

Video

Project Overview

For this project, I explored what a spatial version of Figma could look like on Apple Vision Pro, reimagining the design workflow through augmented reality. Instead of simply adapting the desktop experience for a headset, I focused on creating an interface that felt immersive, intuitive, and native to spatial computing.

The concept allowed designers to pull frames, components, and design systems into their physical environment, making it possible to review and organize work at scale. A key feature was the ability to place and evaluate interfaces in real space, giving designers a level of context and interaction that would not be possible on a traditional screen.

I also created a short presentation video in the style of an Apple keynote, with a strong focus on making the concept feel as though it belonged within Apple’s ecosystem. Overall, the project highlights how augmented reality can expand traditional UI/UX workflows while showcasing my ability to build a polished, brand-conscious visual experience.

Figma Brand Book

Components

AR Art Board